Enum GradingMode
Color grading modes.
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
public enum GradingMode : int
Fields
Name | Description | Value |
---|---|---|
LowDefinitionRange | This mode is aimed at lower-end platforms but it can be used on any platform. Grading is applied to the final rendered frame clamped in a [0,1] range and stored in a standard LUT. |
0 |
HighDefinitionRange | This mode is aimed at platforms that support HDR rendering. All the color operations will be applied in HDR and stored into a 3D log-encoded LUT to ensure a sufficient range coverage and precision (Alexa LogC El1000). |
1 |
External | This mode allows you to provide a custom 3D LUT authored in an external software. |
2 |