Class PostProcessDebugLayer.OverlaySettings | Post Processing | 2.3.0
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    Class PostProcessDebugLayer.OverlaySettings

    Debug overlay settings wrapper.

    Inheritance
    Object
    PostProcessDebugLayer.OverlaySettings
    Namespace: UnityEngine.Rendering.PostProcessing
    Syntax
    [Serializable]
    public class OverlaySettings

    Fields

    colorBlindnessStrength

    The strength of the selected color blindness type.

    Declaration
    public float colorBlindnessStrength
    Field Value
    Type Description
    Single

    colorBlindnessType

    The color blindness type to simulate.

    Declaration
    public ColorBlindnessType colorBlindnessType
    Field Value
    Type Description
    ColorBlindnessType

    linearDepth

    Should we remap depth to a linear range?

    Declaration
    public bool linearDepth
    Field Value
    Type Description
    Boolean

    motionColorIntensity

    The intensity of motion vector colors.

    Declaration
    public float motionColorIntensity
    Field Value
    Type Description
    Single

    motionGridSize

    The size of the motion vector grid.

    Declaration
    public int motionGridSize
    Field Value
    Type Description
    Int32
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