Class MinMaxAttribute
Use this attribute to specify a range between a min and a max value.
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
public sealed class MinMaxAttribute : Attribute, _Attribute
Constructors
MinMaxAttribute(Single, Single)
Creates a new attribute.
Declaration
public MinMaxAttribute(float min, float max)
Parameters
Type | Name | Description |
---|---|---|
Single | min | The minimum limit of the user defined range |
Single | max | The maximum limit of the user defined range |
Fields
max
The maximum limit of the user defined range.
Declaration
public readonly float max
Field Value
Type | Description |
---|---|
Single |
min
The minimum limit of the user defined range.
Declaration
public readonly float min
Field Value
Type | Description |
---|---|
Single |