Class MaxAttribute
Use this attribute to clamp floating point values to a maximum value in the inspector.
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
public sealed class MaxAttribute : Attribute, _Attribute
Constructors
MaxAttribute(Single)
Creates a new attribute.
Declaration
public MaxAttribute(float max)
Parameters
Type | Name | Description |
---|---|---|
Single | max | The maximum value the field will be clamped to |
Fields
max
The maximum value the field will be clamped to.
Declaration
public readonly float max
Field Value
Type | Description |
---|---|
Single |