Class PostProcessDebugLayer.OverlaySettings
Debug overlay settings wrapper.
Inheritance
System.Object
PostProcessDebugLayer.OverlaySettings
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[Serializable]
public class OverlaySettings
Fields
colorBlindnessStrength
The strength of the selected color blindness type.
Declaration
public float colorBlindnessStrength
Field Value
| Type | Description | 
|---|---|
| System.Single | 
colorBlindnessType
The color blindness type to simulate.
Declaration
public ColorBlindnessType colorBlindnessType
Field Value
| Type | Description | 
|---|---|
| ColorBlindnessType | 
linearDepth
Should we remap depth to a linear range?
Declaration
public bool linearDepth
Field Value
| Type | Description | 
|---|---|
| System.Boolean | 
motionColorIntensity
The intensity of motion vector colors.
Declaration
public float motionColorIntensity
Field Value
| Type | Description | 
|---|---|
| System.Single | 
motionGridSize
The size of the motion vector grid.
Declaration
public int motionGridSize
Field Value
| Type | Description | 
|---|---|
| System.Int32 |