Class MaxAttribute
Use this attribute to clamp floating point values to a maximum value in the inspector.
Inheritance
System.Object
System.Attribute
MaxAttribute
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
public sealed class MaxAttribute : Attribute, _Attribute
Constructors
MaxAttribute(Single)
Creates a new attribute.
Declaration
public MaxAttribute(float max)
Parameters
| Type | Name | Description | 
|---|---|---|
| System.Single | max | The maximum value the field will be clamped to  | 
Fields
max
The maximum value the field will be clamped to.
Declaration
public readonly float max
Field Value
| Type | Description | 
|---|---|
| System.Single |