Class HableCurve.Uniforms
Utility class to retrieve curve values for shader evaluation.
Inheritance
System.Object
HableCurve.Uniforms
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
public class Uniforms
Properties
curve
A pre-built (inverseWhitePoint, x0, x1, 0).
Declaration
public Vector4 curve { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 | 
midSegmentA
A pre-built (mid.offsetX, mid.offsetY, mid.scaleX, mid.scaleY).
Declaration
public Vector4 midSegmentA { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 | 
midSegmentB
A pre-built (mid.lnA, mid.B, 0, 0).
Declaration
public Vector4 midSegmentB { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 | 
shoSegmentA
A pre-built (toe.offsetX, toe.offsetY, toe.scaleX, toe.scaleY).
Declaration
public Vector4 shoSegmentA { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 | 
shoSegmentB
A pre-built (sho.lnA, sho.B, 0, 0).
Declaration
public Vector4 shoSegmentB { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 | 
toeSegmentA
A pre-built (toe.offsetX, toe.offsetY, toe.scaleX, toe.scaleY).
Declaration
public Vector4 toeSegmentA { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 | 
toeSegmentB
A pre-built (toe.lnA, toe.B, 0, 0).
Declaration
public Vector4 toeSegmentB { get; }
Property Value
| Type | Description | 
|---|---|
| Vector4 |