Class DefaultPostProcessEffectEditor
A default effect editor that gathers all parameters and list them vertically in the inspector.
Inherited Members
Namespace: UnityEditor.Rendering.PostProcessing
Syntax
public class DefaultPostProcessEffectEditor : PostProcessEffectBaseEditor
Methods
OnEnable()
Called when the editor is initialized.
Declaration
public override void OnEnable()
Overrides
OnInspectorGUI()
Called every time the inspector is being redrawn. This is where you should add your UI drawing code.
Declaration
public override void OnInspectorGUI()