Class PostProcessLayer.SerializedBundleRef
Inheritance
System.Object
PostProcessLayer.SerializedBundleRef
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
[Serializable]
public sealed class SerializedBundleRef
Fields
assemblyQualifiedName
Declaration
public string assemblyQualifiedName
Field Value
Type | Description |
---|---|
System.String |
bundle
Declaration
public PostProcessBundle bundle
Field Value
Type | Description |
---|---|
PostProcessBundle |