Class PostProcessResources.Shaders
Inheritance
System.Object
PostProcessResources.Shaders
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Syntax
[Serializable]
public sealed class Shaders
Fields
autoExposure
Declaration
public Shader autoExposure
Field Value
bloom
Declaration
Field Value
copy
Declaration
Field Value
copyStd
Declaration
Field Value
debugOverlays
Declaration
public Shader debugOverlays
Field Value
deferredFog
Declaration
public Shader deferredFog
Field Value
depthOfField
Declaration
public Shader depthOfField
Field Value
discardAlpha
Declaration
public Shader discardAlpha
Field Value
finalPass
Declaration
Field Value
gammaHistogram
Declaration
public Shader gammaHistogram
Field Value
grainBaker
Declaration
Field Value
lightMeter
Declaration
Field Value
lut2DBaker
Declaration
Field Value
motionBlur
Declaration
Field Value
multiScaleAO
Declaration
public Shader multiScaleAO
Field Value
scalableAO
Declaration
Field Value
screenSpaceReflections
Declaration
public Shader screenSpaceReflections
Field Value
subpixelMorphologicalAntialiasing
Declaration
public Shader subpixelMorphologicalAntialiasing
Field Value
temporalAntialiasing
Declaration
public Shader temporalAntialiasing
Field Value
texture2dLerp
Declaration
public Shader texture2dLerp
Field Value
uber
Declaration
Field Value
vectorscope
Declaration
public Shader vectorscope
Field Value
waveform
Declaration
Field Value
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.