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    Enum RenderTextureTag.PolySpatialRenderTextureMode

    Defines how render textures should be handled over PlayToDevice.

    Namespace: Unity.PolySpatial
    Assembly: Unity.PolySpatial.dll
    Syntax
    public enum RenderTextureTag.PolySpatialRenderTextureMode

    Fields

    Name Description
    LocalRender

    A host-side render texture will be used to render.

    Streaming

    Render texture data will be streamed to the host device each frame.

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