Enum RenderTextureTag.PolySpatialRenderTextureMode
Defines how render textures should be handled over PlayToDevice.
Namespace: Unity.PolySpatial
Assembly: Unity.PolySpatial.dll
Syntax
public enum RenderTextureTag.PolySpatialRenderTextureMode
Fields
Name | Description |
---|---|
LocalRender | A host-side render texture will be used to render. |
Streaming | Render texture data will be streamed to the host device each frame. |