Class VisionOSGroundingShadow
Indicates that the parent GameObject should cast a grounding shadow.
Inherited Members
Namespace: Unity.PolySpatial
Assembly: Unity.PolySpatial.dll
Syntax
[DisallowMultipleComponent]
public class VisionOSGroundingShadow : MonoBehaviour
Remarks
Add a VisionOSGroundingShadow
component to a GameObject to provide a hint
that the object should cast a RealityKit grounding shadow. The GameObject must
also have a MeshRenderer (to cast the shadow).
For additional information, refer to Grounding Shadows.