Class VolumeCameraWindowConfiguration
Inherited Members
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.PolySpatial
Assembly: solution.dll
Syntax
[CreateAssetMenu(fileName = "VolumeCameraWindowConfiguration", menuName = "PolySpatial/Volume Camera Window Configuration")]
public class VolumeCameraWindowConfiguration : ScriptableObject
Properties
Dimensions
The dimensions of the camera's output. This value cannot be changed at runtime and can only be modified on the asset.
Declaration
public Vector3 Dimensions { get; }
Property Value
Type | Description |
---|---|
Vector3 |
Mode
The mode (Bounded, Unbounded) of the camera's output. This value cannot be changed at runtime and can only be modified on the asset.
Declaration
public VolumeCamera.PolySpatialVolumeCameraMode Mode { get; }
Property Value
Type | Description |
---|---|
VolumeCamera.PolySpatialVolumeCameraMode |