Class PolySpatialImageBasedLightReceiver
Inherited Members
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.PolySpatial
Assembly: solution.dll
Syntax
[Tooltip("Image Based Light Receiver")]
[Obsolete("PolySpatialImageBasedLightReceiver has been deprecated. Use VisionOSImageBasedLightReceiver instead (UnityUpgradable) -> VisionOSImageBasedLightReceiver", true)]
public class PolySpatialImageBasedLightReceiver : MonoBehaviour
Properties
ImageBasedLight
Declaration
public VisionOSImageBasedLight ImageBasedLight { get; set; }
Property Value
Type | Description |
---|---|
VisionOSImageBasedLight |