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    Class VolumeCamera

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    VolumeCamera
    Inherited Members
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    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
    Component.GetComponent(string)
    Component.GetComponentInChildren(Type, bool)
    Component.GetComponentInChildren(Type)
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    Component.GetComponentsInChildren(Type, bool)
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    Component.GetComponentsInChildren<T>(bool, List<T>)
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    Component.GetComponentInParent<T>()
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    Component.SendMessageUpwards(string, object, SendMessageOptions)
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    Component.SendMessage(string, object, SendMessageOptions)
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    Component.transform
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    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
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    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
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    Object.Destroy(Object, float)
    Object.Destroy(Object)
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    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
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    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
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    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
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    object.Equals(object, object)
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    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.PolySpatial
    Assembly: solution.dll
    Syntax
    [Icon("Camera Gizmo")]
    public class VolumeCamera : MonoBehaviour

    Fields

    Name Description
    CullingMask
    OnWindowClosed

    An event that is triggered when a window that is showing this volume camera is closed (by the user or via code).

    OnWindowFocused

    An event that is triggered when this volume camera's window gains or loses focus, as defined by the OS.

    The first argument is a boolean indicating if the window has focus or not.

    OnWindowOpened

    An event that is triggered when this volume camera's window is opened.

    The first argument is the actual dimensions of the window in world space, or Vector3.zero if the volume is unbounded. The second argument is the actual dimensions of the content, which may be different due to aspect ratio mapping, in world space, or Vector3.zero if the volume is unbounded. The third argument is the output mode the window was opened in.

    Any of these may be different from DesiredOutputDimensions or DesiredOutputMode, based on OS decisions.

    OnWindowResized

    An event that is triggered when this volume camera's window is resized.

    The first argument is the actual dimensions of the window in world space, or Vector3.zero if the volume is unbounded. The second argument is the actual dimensions of the content, which may be different due to aspect ratio mapping, in world space, or Vector3.zero if the volume is unbounded. The third argument is the output mode the window was opened in.

    OpenWindowOnLoad

    Properties

    Name Description
    BackingCamera
    Dimensions
    IsHostCameraAvailable
    OutputDimensions

    The dimensions in meters of the actual output size of the volume camera. May be different than Dimensions, in which case the space described by Dimensions is scaled to fit the OutputDimensions.

    VolumeSpaceToWorldSpaceMatrix
    WindowConfiguration
    WindowFocused

    Returns true if a window that is showing the contents of this volume camera is focused.

    WindowMode

    The mode this volume camera will display its content in, Bounded or Unbounded.

    WindowOpen

    Returns true if a window is open and showing the contents of this volume camera.

    WorldSpaceToVolumeSpaceMatrix

    Methods

    Name Description
    CloseWindow()

    Request that the OS close the window that is showing the contents of this volume camera. Does nothing if the window is not open.

    OpenWindow()

    Request that a window is opened to show the contents of this volume camera. Does nothing if the window is already open.

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