Class PolySpatialSettings
Class containing the PolySpatial settings asset.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.PolySpatial
Assembly: solution.dll
Syntax
public class PolySpatialSettings : ScriptableObject
Fields
Name | Description |
---|---|
DefaultConnectionTimeOut | |
DefaultServerAddress | |
DefaultServerPort |
Properties
Name | Description |
---|---|
AdditionalTextureFormats | |
ConnectionDiscoveryPort | Default port for auto connection discovery |
ConnectionDiscoverySendInterval | Default interval between UDP broadcast for auto connection discovery app host |
ConnectionDiscoveryTimeOutDuration | The timeout duration in seconds to mark a connection as Lost for auto connection discovery |
ConnectionTimeOut | |
DefaultVolumeCameraConfiguration | |
DefaultVolumeCameraWindowConfiguration | Default Volume Camera camera configuration, if none is specified on a Volume Camera component. If null, unbounded is assumed. |
DeviceDisplayProviderParameters | |
EnableClipping | |
EnableFallbackShaderConversion | Convert unsupported shaders at runtime to a best guess. |
EnablePolySpatialRuntime | whether PolySpatial is enabled in this project. |
EnableServerCameraControl | |
IgnoredScenePaths | |
MockBackend | |
PackageVersion | The version of the PolySpatial package |
PolySpatialNetworkingMode | |
ServerAddresses | |
ServerPort | |
SimulatorDisplayProviderParameters | |
instance | Gets a reference for an instance of the PolySpatial settings asset in the project. |