Class PolySpatialImageBasedLight
Inherited Members
Namespace: Unity.PolySpatial
Assembly: solution.dll
Syntax
public class PolySpatialImageBasedLight : MonoBehaviour
Properties
Name | Description |
---|---|
Blend | The blend parameter to use if both image sources are specified (e.g., 0.25 to include 25% of the first and 75% of the second). Note that this value is not clamped to [0, 1]; similar to Mathf.LerpUnclamped, values outside [0, 1] will amplify the difference between the two sources. |
First |
The first image source, if any. |
Inherits |
If true, the image based light will inherit the world space rotation of the GameObject containing it. |
Intensity |
The power of two to use as the image based light's intensity. For example, a value of 0.0 yields a linear intensity of 1.0; a value of 1.0 yields an intensity of 2.0, a value of 2.0 yields 4.0, etc. |
Second |
The second image source, if any. If both images are present, they will be blended together according to the Blend property. |