Class PolySpatialStateValidator.TransformNode
Captures Transform properties used for state validation; allows for cloning Transform values and removing any links to GameObject references and capturing a snapshot of Transform properties for a given frame.
Inherited Members
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public class PolySpatialStateValidator.TransformNode
Fields
| Name | Description |
|---|---|
| gameObjectInstanceId | |
| localScale | |
| name | |
| position | |
| rotation |