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    Method TryAdd

    TryAdd(string, PropertyType)

    Attempts to add a property to the list of shader globals to transfer via PolySpatial.

    Declaration
    public static bool TryAdd(string name, PolySpatialShaderGlobals.PropertyType type)
    Parameters
    Type Name Description
    string name

    The name of the shader global to add.

    PolySpatialShaderGlobals.PropertyType type

    The type of the shader global.

    Returns
    Type Description
    bool

    True if added or already present with the same type, false if already present with a different type (in which case an error will be logged).

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