Method TryAdd
TryAdd(string, PropertyType)
Attempts to add a property to the list of shader globals to transfer via PolySpatial.
Declaration
public static bool TryAdd(string name, PolySpatialShaderGlobals.PropertyType type)
Parameters
| Type | Name | Description |
|---|---|---|
| string | name | The name of the shader global to add. |
| PolySpatialShaderGlobals.PropertyType | type | The type of the shader global. |
Returns
| Type | Description |
|---|---|
| bool | True if added or already present with the same type, false if already present with a different type (in which case an error will be logged). |