Field EnableInEditorPreview
Namespace: Unity.PolySpatial
Assembly: solution.dll
Syntax
[Tooltip("PolySpatial creates a mirrored version of your scene on the target runtime. When previewing in the Unity Editor, this option will enable or disable creating these preview clones within Unity.  Changing this setting does not affect behavior of a build.")]
[SerializeField]
public bool EnableInEditorPreviewReturns
| Type | Description | 
|---|---|
| bool |