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    Field EnableInEditorPreview

    Namespace: Unity.PolySpatial
    Assembly: solution.dll
    Syntax
    [Tooltip("PolySpatial creates a mirrored version of your scene on the target runtime. When previewing in the Unity Editor, this option will enable or disable creating these preview clones within Unity.  Changing this setting does not affect behavior of a build.")]
    [SerializeField]
    public bool EnableInEditorPreview
    Returns
    Type Description
    bool
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