Class PolySpatialStateValidator.TransformNode
Captures Transform properties used for state validation; allows for cloning Transform values and removing any links to GameObject references and capturing a snapshot of Transform properties for a given frame.
Inherited Members
Namespace: Global Namespace
Syntax
public class TransformNode
Fields
gameObjectInstanceId
Declaration
public int gameObjectInstanceId
Field Value
| Type | Description |
|---|---|
| Int32 |
localScale
Declaration
public Vector3 localScale
Field Value
| Type | Description |
|---|---|
| Vector3 |
name
Declaration
public string name
Field Value
| Type | Description |
|---|---|
| String |
position
Declaration
public Vector3 position
Field Value
| Type | Description |
|---|---|
| Vector3 |
rotation
Declaration
public Quaternion rotation
Field Value
| Type | Description |
|---|---|
| Quaternion |