Class ShaderGraphConversionTests
Inheritance
ShaderGraphConversionTests
Assembly: solution.dll
Syntax
public class ShaderGraphConversionTests
Methods
Name |
Description |
TestAllAssets()
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This editor time test will inline compare the output of the shadergraph assets in k_TestAssetsDirectory
with the expected output in k_TestExpectedDirectory. It will catch if the expected output has changed.
This test is relatively fragile- as the assets and expected outputs need to be updated individually.
To do so:
- Enable all PolySpatial/ShaderGraph project settings.
- Copy the TestAssets subdirectory into a project-- which should cause them to import and generate output files.
- -- Should fix any import errors if there are any and reimport.
- Copy from ProjectDir/Assets/StreamingAssets/ to the expected test directory.
- Clean up any assets not needed in that project.
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