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    Class HasCapabilityRuleCreator

    Class that creates validation rules to check if any selected CapabilityProfile in CapabilityProfileSelection have a specific capability.

    Inheritance
    object
    HasCapabilityRuleCreator
    Implements
    IComponentRuleCreator
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: UnityEditor.PolySpatial.Validation
    Assembly: solution.dll
    Syntax
    public sealed class HasCapabilityRuleCreator : IComponentRuleCreator

    Constructors

    Name Description
    HasCapabilityRuleCreator(string)

    Class constructor.

    Methods

    Name Description
    CreateRules(Component, List<BuildValidationRule>)

    Creates validation rules for the given component. This method is automatically called by Unity when a component of the registered type is detected in the loaded scenes.

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