{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Namespace Tests.Runtime.PolySpatialTest.Utils | Unity PolySpatial | 0.0.4
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Namespace Tests.Runtime.PolySpatialTest.Utils

    Classes

    TestSceneBuilder

    This class assists with setting up a test Scene, specifically with enabling visual elements to render the Scene. Since some of the GameObjects created by this class are PolySpatial GameObjects, it maintains a count of created PolySpatial GameObjects and exposes said attribute so tests may take these GameObjects into consideration when checking all PolySpatial backing GameObjects.

    WaitForDone

    A custom Yield instruction with a built in timeout if predicate never evaluates to true

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)