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    Method CreateAndValidateQMRGameObject

    CreateAndValidateQMRGameObject(string, Mesh, Material[])

    Creates a new QMR GameObject with no extra attributes and validates the GO was created (simulation only) along with any expected resources added to it.

    Declaration
    protected void CreateAndValidateQMRGameObject(string testGameObjectName, Mesh mesh = null, Material[] materials = null)
    Parameters
    Type Name Description
    string testGameObjectName

    QMR GO name value

    Mesh mesh

    Optional Mesh to set on the QMR GO

    Material[] materials

    Optional PolySpatialMaterial array to assign to the QMR GO

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