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    Class UnityMeshRendererTests

    Inheritance
    object
    ComponentTestBase
    UnityMeshRendererTests
    Inherited Members
    ComponentTestBase.Setup()
    ComponentTestBase.TearDown()
    ComponentTestBase.UnityTearDown()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Tests.Runtime.Functional.Components
    Assembly: solution.dll
    Syntax
    public class UnityMeshRendererTests : ComponentTestBase

    Methods

    Name Description
    Test_UnityMeshRenderer_CleanupResourcesOnDestroy()
    Test_UnityMeshRenderer_Create_DestroyGameObject_Tracking()
    Test_UnityMeshRenderer_Create_Destroy_Tracking()
    Test_UnityMeshRenderer_Disable_Tracking()
    Test_UnityMeshRenderer_MaterialChanges()
    Test_UnityMeshRenderer_MultipleMaterials()
    Test_UnityMeshRenderer_Set_Mesh_Updates_MeshRendererData()
    Test_UnityMeshRenderer_SupportedShader(string)
    In This Article
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