Class PolySpatialStateValidator.TransformNode
Captures Transform properties used for state validation; allows for cloning Transform values and removing any links to GameObject references and capturing a snapshot of Transform properties for a given frame.
Inherited Members
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public class PolySpatialStateValidator.TransformNode
Fields
Name | Description |
---|---|
gameObjectInstanceId | |
localScale | |
name | |
position | |
rotation |