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    Class PolySpatialStateValidator.GameObjectNode

    Captures a GameObject's state as well as linking clientSim and hostPlatform GameObjects and their respective parents. GameObject properties define its state, capturing simple (string, int, etc) or complex (Mesh, Material) types.

    Inheritance
    object
    PolySpatialStateValidator.GameObjectNode
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Global Namespace
    Assembly: solution.dll
    Syntax
    public class PolySpatialStateValidator.GameObjectNode

    Fields

    Name Description
    clientSimId
    clientSimName
    clientSimParentId
    hostPlatformId
    hostPlatformName
    hostPlatformParentId
    properties

    Methods

    Name Description
    Equivalent(GameObjectNode)
    In This Article
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