Class PolySpatialStateValidator.GameObjectNode
Captures a GameObject's state as well as linking clientSim and hostPlatform GameObjects and their respective parents. GameObject properties define its state, capturing simple (string, int, etc) or complex (Mesh, Material) types.
Inherited Members
Namespace: Global Namespace
Assembly: solution.dll
Syntax
public class PolySpatialStateValidator.GameObjectNode
Fields
Name | Description |
---|---|
clientSimId | |
clientSimName | |
clientSimParentId | |
hostPlatformId | |
hostPlatformName | |
hostPlatformParentId | |
properties |
Methods
Name | Description |
---|---|
Equivalent(GameObjectNode) |