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    Bounded Volume samples

    Balloon Gallery

    The Balloon Gallery is a mini-game that demonstrates targeted input using Indirect Pinch and Direct (Poke) input to target content in a bounded volume scene.

    balloon-gallery-1 balloon-gallery-2

    Character Walker

    The Character Walker is a mini-game that demonstrates the ability to dynamically reposition the volume camera in a bounded volume. The Character Walker mini-game follows the character as it navigates an environment that is larger than the extent of the bounded volume.

    character-runner-1 character-runner-2

    Input Data Visualization

    The Input Data Visualization scene allows users to test various input types; Direct (Poke), Direct Pinch, Indirect Pinch, as well as analyze that data using the Debug UI.

    debug-ui-1 debug-ui-2

    Manipulation

    The Manipulation scene allows users to manipulate various objects with different colliders shapes within a bounded volume.

    manipulation-1 manipulation-2

    Spatial UI

    The Spatial UI scene gives users an example of a common spatial UI controls used in a bounded application. This includes elements such as a button, slider, toggle, and dropdown.

    ui-1 ui-2

    Project Launcher

    The Project Launcher scene allows users to launch various Unity scenes from a bounded volume using a carousel style spatial UI.

    project-launcher-1 project-launcher-2

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