Bounded Volume samples
Balloon Gallery
The Balloon Gallery is a mini-game that demonstrates targeted input using Indirect Pinch and Direct (Poke) input to target content in a bounded volume scene.
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Character Walker
The Character Walker is a mini-game that demonstrates the ability to dynamically reposition the volume camera in a bounded volume. The Character Walker mini-game follows the character as it navigates an environment that is larger than the extent of the bounded volume.
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The Input Data Visualization scene allows users to test various input types; Direct (Poke), Direct Pinch, Indirect Pinch, as well as analyze that data using the Debug UI.
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Manipulation
The Manipulation scene allows users to manipulate various objects with different colliders shapes within a bounded volume.
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Spatial UI
The Spatial UI scene gives users an example of a common spatial UI controls used in a bounded application. This includes elements such as a button, slider, toggle, and dropdown.
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Project Launcher
The Project Launcher scene allows users to launch various Unity scenes from a bounded volume using a carousel style spatial UI.
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