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    Table of Contents

    • Introduction
    • visionOS Platform Overview
      • visionOS Modes
        • PolySpatial MR Apps on visionOS
        • Windowed Apps on visionOS
        • Fully Immersive VR on visionOS
      • Requirements
      • Development & Iteration
    • Getting Started
      • Create a visionOS project from scratch
      • Create a visionOS project from the Immersive App Template
      • Sample Content
    • Reference Documentation
      • Supported Features & Components
      • Asset Support
        • Materials
          • ShaderGraph Support
      • Input
      • Custom PolySpatial Components
        • VolumeCamera
        • PolySpatial Video Component
        • Hover Effect
        • Material Swap Set
      • Tooling
    • License
    • Readme
    • FAQ
    • Glossary
    In This Article
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