The Polybrush package is deprecated and no longer supported in Unity 6.3 (6000.3) and later.
Using Polybrush modes
Polybrush provides five brush modes that perform different tasks. They all use the same basic brush settings and mirroring options:
| Button | Mode | Task to perform |
|---|---|---|
| Sculpt | Moves the vertices of your Mesh in several directions to manipulate its surface. | |
| Smooth | Smooth the differences between vertex positions. | |
| Color | Paint colors on the surface of your Mesh. | |
| Texture | Paint and blend Textures across your Mesh. | |
| Scatter | Place or scatter Prefabs on the surface of your Mesh. |
To activate a specific brush mode, click its button on the Mode toolbar:

Tip: To see which brush mode is active, look at the toolbar. The active button appears with a darker background.
To deactivate a brush mode, click the mode button that is currently active, or select any standard Unity transform tool (Move, Rotate, Scale).