Using Polybrush modes
Polybrush provides five brush modes that perform different tasks. They all use the same basic brush settings and mirroring options:
| Button | Mode | Task to perform |
|---|---|---|
| Sculpt | Moves the vertices of your Mesh in several directions to manipulate its surface. | |
| Smooth | Smooth the differences between vertex positions. | |
| Color | Paint colors on the surface of your Mesh. | |
| Texture | Paint and blend Textures across your Mesh. | |
| Scatter | Place or scatter Prefabs on the surface of your Mesh. |
To activate a specific brush mode, click its button on the Mode toolbar:

Tip: To see which brush mode is active, look at the toolbar. The active button appears with a darker background. For example, in this image, the Smooth mode is active:
To deactivate a brush mode, click the mode button that is currently active, or select any standard Unity transform tool (Move, Rotate, Scale).
