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    Class RunLoop

    Inheritance
    object
    RunLoop
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Platforms
    Assembly: solution.dll
    Syntax
    public class RunLoop

    Properties

    Name Description
    CurrentRunLoopDelegate
    DisableTicks

    If DisableTicks is set, then the run loop will not trigger the UnityInstance "tick". This can be helpful if you need to temporarily take over driving the main tick. Only supported on the Web platform.

    Methods

    Name Description
    EnterMainLoop(RunLoopDelegate)
    In This Article
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