Struct ActiveBuildConfigurationChangedEvent
Active build configuration changed event container.
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public struct ActiveBuildConfigurationChangedEvent
Constructors
| Name | Description |
|---|---|
| ActiveBuildConfigurationChangedEvent(BuildConfiguration, BuildConfiguration) | Construct a new ActiveBuildConfigurationChangedEvent. |
Fields
| Name | Description |
|---|---|
| NewValue | The build configuration that is now set active. |
| OldValue | The build configuration that was previously set active. |