This is the documentation for the Scripting APIs of this package.
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Unity.
Build -
Asset
Guid Attribute -
Bool
Result -
Build
Artifacts -
Build
Assembly Cache -
Build
Configuration -
Build
Configuration Read Only Extensions -
Build
Context -
Build
Manifest -
Build
Pipeline Base -
Build
Process -
Build
Progress -
Build
Result -
Build
Step Attribute -
Build
Step Base -
Build
Step Collection -
Build
Type -
Build
Type Cache -
Clean
Context -
Clean
Result -
Context
Base - Properties
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Methods
- Dispose
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Get
Component Or Default -
Get
Component Types -
Get
Components -
Get
Last Build Artifact -
Get
Last Build Result -
Get
Or Create Value -
Get
Output Build Directory -
Get
Value -
Get
Value Or Default -
Has
Component -
Has
Value -
Is
Component Inherited -
Is
Component Overridden -
Is
Component Overriding -
Is
Component Used -
Remove
Component -
Remove
Value -
Set
Component -
Set
Value -
Try
Get Component
-
Hierarchical
Component Container<TContainer, TComponent> -
Methods
-
Add
Dependency -
As
Read Only -
Clear
Components -
Clear
Dependencies -
Create
Instance -
Get
Component -
Get
Component Or Default -
Get
Component Source -
Get
Component Types -
Get
Components -
Get
Dependencies -
Has
Component -
Has
Component On Dependency -
Has
Component On Self -
Has
Dependency -
Is
Component Inherited -
Is
Component Overridden -
Is
Component Overriding -
On
Component Construct -
Remove
Component -
Remove
Dependency - Reset
- Sanitize
-
Set
Component -
Try
Get Component
-
Add
-
Methods
-
Hierarchical
Component Container<TContainer, TComponent>. Read Only -
IBuild
Artifact -
IBuild
Component -
IBuild
Pipeline Component -
IRun
Instance -
Result
Base -
Root
Assembly Component -
Run
Context -
Run
Result -
Run
Target Base -
Scriptable
Object Property Container<TContainer> -
Scriptable
Object Property Container<TContainer>. Deserialization Context -
Temporary
File Tracker
-
Asset
-
Unity.
Build. Classic -
Unity.
Build. Classic. Private -
Unity.
Build. Classic. Tests -
Unity.
Build. Common -
Unity.
Build. Dots Runtime -
Unity.
Build. Editor -
Unity.
Build. Tests -
Unity.
Platforms -
Debugger
Attach Dialog -
Debugger
Attach Dialog. Broadcast Function -
Device
Orientation Event -
Platform
Events -
Platform
Events. Device Orientation Event Handler -
Platform
Events. Quit Event Handler -
Platform
Events. Screen Orientation Event Handler -
Platform
Events. Suspend Resume Event Handler -
Quit
Event -
Run
Loop -
Run
Loop. Run Loop Delegate -
Screen
Orientation Event -
Suspend
Resume Event
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Debugger