Enum PlayerConnectionInitiateMode
Namespace: Unity.Build.Classic
Assembly: solution.dll
Syntax
public enum PlayerConnectionInitiateMode
  Fields
| Name | Description | 
|---|---|
| Connect | The player connection is established by Player connecting to the Editor.  | 
      
| Listen | The player connection is established by Editor connecting to the player. The player at the launch will broadcast its IP address, after Editor receives the IP address, it will start establishing the connection.  |