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    Class BuildTarget

    Inheritance
    object
    BuildTarget
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build.DotsRuntime
    Assembly: solution.dll
    Syntax
    public abstract class BuildTarget

    Properties

    Name Description
    AvailableBuildTargets
    BeeTargetName
    CanBuild
    CanRun
    DefaultAssetFileName
    DefaultBuildTarget
    DefaultComponents
    DisplayName
    ExecutableExtension
    HideInBuildTargetPopup
    Icon
    IsDefaultBuildTarget
    IsWebBuildTarget
    Platform
    ShouldCreateBuildTargetByDefault
    SupportsManagedDebugging
    UnityPlatformName
    UsedComponents
    UsesIL2CPP

    Methods

    Name Description
    CreateWebBuildTargetFromType(WebTargetType)
    GetBuildTargetFromBeeTargetName(string)
    GetBuildTargetFromUnityPlatformName(string)
    LoadIcon(string, string)
    Run(FileInfo, Type[])
    ToString()

    Returns a string that represents the current object.

    WriteBuildConfiguration(BuildContext, string)
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