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    Class OutputBuildDirectory

    Overrides the default output directory of Builds/BuildConfiguration.name to an arbitrary location.

    Inheritance
    object
    OutputBuildDirectory
    Implements
    IBuildComponent
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build.Common
    Assembly: solution.dll
    Syntax
    [FormerName("Unity.Build.Common.OutputBuildDirectory, Unity.Build.Common")]
    public class OutputBuildDirectory : IBuildComponent

    Fields

    Name Description
    OutputDirectory
    In This Article
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