This is the documentation for the Scripting APIs of this package.
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Unity.
Build -
Asset
Guid Attribute -
Bool
Result -
Build
Artifacts -
Build
Configuration -
Build
Context -
Build
Manifest -
Build
Pipeline Base -
Build
Process -
Build
Progress -
Build
Result -
Build
Step Attribute -
Build
Step Base -
Build
Step Collection -
Build
Type -
Build
Type Cache -
Clean
Context -
Clean
Result -
Context
Base - Properties
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Methods
- Dispose
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Get
Component Or Default -
Get
Component Types -
Get
Components -
Get
Last Build Artifact -
Get
Last Build Result -
Get
Or Create Value -
Get
Output Build Directory -
Get
Value -
Get
Value Or Default -
Has
Component -
Has
Value -
Is
Component Inherited -
Is
Component Overridden -
Remove
Component -
Remove
Value -
Set
Component -
Set
Value -
Try
Get Component
-
Hierarchical
Component Container<TContainer, TComponent> -
IBuild
Artifact -
IBuild
Component -
IBuild
Pipeline Component -
IRun
Instance -
Result
Base -
Run
Context -
Run
Result -
Run
Target Base -
Scriptable
Object Property Container<TContainer> -
Temporary
File Tracker
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Asset
-
Unity.
Build. Classic -
Unity.
Build. Classic. Private -
Unity.
Build. Common -
Unity.
Build. Dots Runtime -
Unity.
Build. Editor -
Unity.
Build. Tests -
Unity.
Platforms -
Basic
Server -
Basic
Server. Server Event -
Build
Target -
Debugger
Attach Dialog -
Debugger
Attach Dialog. Broadcast Function -
Device
Orientation Event -
Platform
Events -
Platform
Events. Device Orientation Event Handler -
Platform
Events. Quit Event Handler -
Platform
Events. Screen Orientation Event Handler -
Platform
Events. Suspend Resume Event Handler -
Quit
Event -
Run
Loop -
Run
Loop. Run Loop Delegate -
Screen
Orientation Event - Shell
-
Shell.
Process Status -
Shell
Process Args -
Shell
Process Output -
Suspend
Resume Event
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Basic