Namespace Unity.Build
Classes
AssetGuidAttribute
Attribute used to make a Unity
BuildArtifacts
API for managing build artifacts.
BuildConfiguration
Can stores a set of hierarchical build components per type, which can be inherited or overridden using dependencies.
BuildContext
Holds contextual information when building a build pipeline.
BuildManifest
Holds information about exported assets throughout a build pipeline execution. All exported assets listed in the build manifest will also be installed in the build data directory.
BuildPipelineBase
BuildProcess
Describe the state of an incremental build process.
The Update() method needs to be called until it returns false, indicating that the build has completed.
The Build
BuildProgress
Scoped progress indicator that will clear itself on dispose.
BuildResult
Container for results happening when building a build pipeline.
BuildStepAttribute
Attribute to configure various properties of a Build
BuildStepBase
Base class for build steps.
BuildStepCollection
Represent a collection of build steps that can be run.
BuildTypeCache
CleanContext
Holds contextual information when cleaning a build.
CleanResult
Container for results happening when cleaning a build.
ContextBase
HierarchicalComponentContainer<TContainer, TComponent>
Base class that stores a set of hierarchical components by type. Other containers can be added as dependencies to get inherited or overridden components.
ResultBase
Base class for results.
RunContext
Holds contextual information when running a build pipeline.
RunResult
Container for results happening when running a build pipeline.
RunTargetBase
Represents the deployement target where you can run your application.
ScriptableObjectPropertyContainer<TContainer>
Provides the necessary implementation to use properties and serialization with a ScriptableTContainer
.
TemporaryFileTracker
Structs
BoolResult
Struct to contain a boolean result with contextual information when false.
Interfaces
IBuildArtifact
Interface for information about a build.
IBuildComponent
Base interface for all build configuration components.
IBuildPipelineComponent
Base interface for build configuration components that provides a build pipeline.
IRunInstance
Enums
BuildType
List of possible build types.