Property WorkingDirectory
WorkingDirectory
This is a working directory you can use to store files for this build. Common usecase is to generate the files you want to add to a
build in this directory, and then use RegisterAdditionalFilesToDeploy to copy them to a directory in the build outputs. (Usually StreamingAssetsDirectory).
We provide this working directory, because in many cases generating these files can be done much faster if you have previously generated files
around. (Like when you use Unity.ScriptableBuildPipeline package to create assetbundles.
Declaration
protected string WorkingDirectory { get; }
Property Value
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