Class PlayerScriptingDefines Inheritance object PlayerScriptingDefines Implements IBuildComponent Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() Namespace: Unity.Build.Common Assembly: solution.dll Syntax public sealed class PlayerScriptingDefines : IBuildComponent Properties Name Description Defines