Class ContextBase
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public abstract class ContextBase : IDisposable
Properties
| Name | Description |
|---|---|
| BuildConfigurationAssetGUID | The build configuration asset GUID. |
| BuildConfigurationAssetPath | The build configuration asset path. |
| BuildConfigurationName | The build configuration name. |
| Values | List of all values stored. |
Methods
| Name | Description |
|---|---|
| Dispose() | Provides a mechanism for releasing unmanaged resources. |
| GetOrCreateValue<T>() | Get value of type |
| GetValueOrDefault<T>() | Get value of type |
| GetValue<T>() | Get value of type |
| HasValue<T>() | Determine if the value of type |
| RemoveValue<T>() | Remove value of type |
| SetValue<T>() | Set value of type |
| SetValue<T>(T) | Set value of type |