Class ContextBase
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public abstract class ContextBase : IDisposable
Properties
Name | Description |
---|---|
BuildConfigurationAssetGUID | The build configuration asset GUID. |
BuildConfigurationAssetPath | The build configuration asset path. |
BuildConfigurationName | The build configuration name. |
Values | List of all values stored. |
Methods
Name | Description |
---|---|
Dispose() | Provides a mechanism for releasing unmanaged resources. |
GetOrCreateValue<T>() | Get value of type |
GetValueOrDefault<T>() | Get value of type |
GetValue<T>() | Get value of type |
HasValue<T>() | Determine if the value of type |
RemoveValue<T>() | Remove value of type |
SetValue<T>() | Set value of type |
SetValue<T>(T) | Set value of type |