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    Class TestablePlayer

    This component will instruct the build pipeline to produce a testable player. Test assemblies will be included in the build and UnityEngine.Networking.PlayerConnection will be initialized. Note that this component is only fully supported for Development players (BuildType set to Develop).

    Inheritance
    object
    TestablePlayer
    Implements
    IBuildComponent
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build.Common
    Assembly: solution.dll
    Syntax
    public class TestablePlayer : IBuildComponent

    Implements

    IBuildComponent
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