docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class SourceBuildConfiguration

    Used for generating debugging environment for players, only usable if Unity source is available.

    Inheritance
    object
    SourceBuildConfiguration
    Implements
    IBuildComponent
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Build.Common
    Assembly: solution.dll
    Syntax
    [FormerName("Unity.Build.Common.InternalSourceBuildConfiguration, Unity.Build.Common")]
    public sealed class SourceBuildConfiguration : IBuildComponent

    Fields

    Name Description
    Enabled
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)