Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.1.7-preview.3] - 2019-12-09
Changed
- Disabled burst for windows/dotnet/collections checks, because it was broken.
[0.1.7-preview.2] - 2019-11-12
Changed
- Changed the way platforms customize builds for dots runtime, in a way that makes buildsettings usage clearer and faster, and more reliable.
[0.1.7-preview] - 2019-10-25
Added
- Added
WriteBeeConfigFile
method to pass build target specifc configuration to Bee.
[0.1.6-preview] - 2019-10-23
Added
- Re-introduce the concept of "buildable" build targets with the
CanBuild
property.
Changed
GetDisplayName
method changed forDisplayName
property.GetUnityPlatformName
method changed forUnityPlatformName
property.GetExecutableExtension
method changed forExecutableExtension
property.GetBeeTargetName
method changed forBeeTargetName
property.
[0.1.5-preview] - 2019-10-22
Added
- Added static method
GetBuildTargetFromUnityPlatformName
to find build target that match Unity platform name. If build target is not found, anUnknownBuildTarget
will be returned. - Added static method
GetBuildTargetFromBeeTargetName
to find build target that match Bee target name. If build target is not found, anUnknownBuildTarget
will be returned.
Changed
AvailableBuildTargets
will now contain all build targets regardless ofHideInBuildTargetPopup
value, as well asUnknownBuildTarget
instances.
[0.1.4-preview] - 2019-09-26
- Bug fixes
- Add iOS platform support
- Add desktop platforms package
[0.1.3-preview] - 2019-09-03
- Bug fixes
[0.1.2-preview] - 2019-08-13
Added
- Added static
AvailableBuildTargets
property toBuildTarget
class, which provides the list of available build targets for the running Unity editor platform. - Added static
DefaultBuildTarget
property toBuildTarget
class, which provides the default build target for the running Unity editor platform.
Changed
- Support for Unity 2019.1.
[0.1.1-preview] - 2019-06-10
- Initial release of Unity.Platforms.