Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.10.0] - 2020-10-28
Changed
- Bump minimum Unity version to
2020.1.2f1
. - Updated
com.unity.platforms
package dependency.
[0.9.0] - 2020-08-28
Changed
- Update platforms packages to 0.9.0-preview
[0.8.0] - 2020-08-07
Changed
- Update platforms packages to 0.8.0-preview
[0.7.0] - 2020-07-13
Changed
- Update platforms packages to 0.7.0-preview
[0.6.0] - 2020-07-07
Changed
- Updated
com.unity.platforms
package dependency.
[0.5.0] - 2020-06-08
Changed
Unity.Platforms.IOS
assembly renamed toUnity.Build.iOS.DotsRuntime
.Unity.Platforms.IOS.Build
assembly renamed toUnity.Build.iOS.Classic
.
[0.4.1] - 2020-05-27
Changed
- Update platforms packages to 0.4.1-preview
- Updated minimum Unity version to 2020.1.
[0.4.0] - 2020-05-05
Changed
- Updated
com.unity.platforms
package dependency.
[0.3.1] - 2020-05-04
Changed
- Update platforms packages to 0.3.1
[0.3.0] - 2020-04-28
Changed
- Updated
com.unity.platforms
package dependency. - Build pipeline assets have been replaced by class based build pipelines.
[0.2.2] - 2020-03-23
Added
- Added device/screen orientation support
- Added motion sensors support
Changed
- Updated
com.unity.platforms
package dependency.
[0.2.1] - 2020-02-25
Changed
- Updated
com.unity.platforms
package version to0.2.1-preview.7
.
Added
- Add a UsesIL2CPP property to BuildTarget
[0.2.1-preview] - 2020-01-24
Changed
- Updated
com.unity.platforms
package version to0.2.1-preview
.
Fixed
- Fixed issues with run steps and targets with
.
in the name.
[0.2.0-preview.2] - 2020-01-17
Changed
- Updated
com.unity.platforms
package version to0.2.0-preview.2
.
[0.2.0-preview.1] - 2020-01-15
Added
- Suspend/Resume/Quit events support
- iOS toolchain code simplified
- Updated
com.unity.platforms
package version to0.2.0-preview.1
.
[0.2.0-preview] - 2020-01-13
Changed
- Updated
com.unity.platforms
package version to0.2.0-preview
.
[0.1.8-preview.1] - 2019-12-16
Changed
- Re-implementing
Using static libs in XCode project instead of dynamic
- Fixed problem with resources which are not packed to Data files
[0.1.8-preview] - 2019-12-11
Changed
- Bump com.unity.platforms version to 0.1.8-preview
[0.1.7-preview.10] - 2019-12-11
Changed
- Revert
Using static libs in XCode project instead of dynamic
[0.1.7-preview.9] - 2019-12-10
Changed
- Updated
com.unity.platforms
to0.1.7-preview.3
.
[0.1.7-preview.8] - 2019-12-09
Changed
- Using static libs in XCode project instead of dynamic
- Forced OpenGLES for A7/A8 devices, should be reverted once problem with Metal are solved
[0.1.7-preview.7] - 2019-12-05
Changed
- Added missing launch screens for iPhone and iPad to template iOS project
[0.1.7-preview.6] - 2019-12-04
Changed
- Added missing file to template iOS project
[0.1.7-preview.5] - 2019-11-21
Changed
- Default icons added to template iOS project
- Basic multi-touch support is implemented
- Applications running full-screen on all devices support
[0.1.7-preview.4] - 2019-11-21
Changed
- Updated
Run
to open output folder, for now
[0.1.7-preview.3] - 2019-11-12
Changed
- Made
Identifier
andToolchain
public onDotsIOSTarget
- Get rid of iOS platform Run support (due to
ios-deploy
inconsistent behavior) IOSAppToolchain
exports XCode project and opens it in Finder window
[0.1.7-preview.2] - 2019-11-08
Changed
- Improved error message when xcode installation is wrong
[0.1.7-preview] - 2019-10-25
Changed
- Updated
IOSAppToolchain
to use system iOS SDK - Updated
com.unity.platforms
to0.1.7-preview
.
[0.1.6-preview] - 2019-10-23
Added
- Added
CanBuild
property to all build targets.
Changed
- Updated
com.unity.platforms
to0.1.6-preview
.
[0.1.5-preview] - 2019-10-22
Changed
- Updated
com.unity.platforms
to0.1.5-preview
. - iOS build targets
HideInBuildTargetPopup
is nowfalse
.
[0.1.4-preview] - 2019-09-26
- Bug fixes
- Add iOS platform support
- Add desktop platforms package
[0.1.3-preview] - 2019-09-03
Initial release