Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.6.0] - 2020-07-07
Changed
- Updated
com.unity.platforms
package dependency.
[0.5.0] - 2020-06-08
Changed
Unity.Platforms.Android
assembly renamed toUnity.Build.Android.DotsRuntime
.Unity.Platforms.Android.Build
assembly split intoUnity.Build.Android
andUnity.Build.Android.Classic
.
[0.4.1] - 2020-05-27
Changed
- Update platforms packages to 0.4.1-preview
- Updated minimum Unity version to 2020.1.
[0.4.0] - 2020-05-05
Changed
- Updated
com.unity.platforms
package dependency.
[0.3.1] - 2020-05-04
Changed
- Update platforms packages to 0.3.1
[0.3.0] - 2020-04-28
Changed
- Updated
com.unity.platforms
package dependency. - Build pipeline assets have been replaced by class based build pipelines.
[0.2.2] - 2020-03-23
- Added device/screen orientation support
- Added motion sensors support
- Enable burst for android
Changed
- Updated
com.unity.platforms
package dependency.
[0.2.1] - 2020-02-25
Changed
- Updated
com.unity.platforms
package version to0.2.1-preview.7
.
Added
- Add a UsesIL2CPP property to BuildTarget
[0.2.1-preview] - 2020-01-24
Changed
- Updated
com.unity.platforms
package version to0.2.1-preview
.
Fixed
- Fixed issues with run steps and targets with
.
in them
[0.2.0-preview.3] - 2020-01-17
Changed
- Updated
com.unity.platforms
package version to0.2.0-preview.2
.
[0.2.0-preview.2] - 2020-01-16
Fixed
- Fix warning "Couldn't delete Packages/com.unity.platforms.android/Editor/Unity.Build.Android.meta because it's in an immutable folder."
[0.2.0-preview.1] - 2020-01-15
Added
- Suspend/Resume/Quit events support
- Android toolchain code simplified
- Updated
com.unity.platforms
package version to0.2.0-preview.1
.
[0.2.0-preview] - 2020-01-13
Changed
- Updated
com.unity.platforms
package version to0.2.0-preview
.
[0.1.8-preview.2] - 2019-12-16
Changed
- Statically link all code to one dynamic library
[0.1.8-preview.1] - 2019-12-12
Changed
- Fixed problem with replacing APK on a device if this app has been previously installed from another computer
- Fixed problem with memory allocation when loading assets
[0.1.8-preview] - 2019-12-11
Changed
- Bump com.unity.platforms version to 0.1.8-preview
[0.1.7-preview.6] - 2019-12-09
Changed
- Rename the rendering library dependency
[0.1.7-preview.5] - 2019-12-04
Changed
- Fix errors shown while building other platforms if the Android toolchain is not installed.
[0.1.7-preview.4] - 2019-11-28
Changed
- Got rid of GLES dependency
- Disabled thumb for Debug configuration to solve problem with Android Studio debugging
- Fixed problem with device volume keys not working
[0.1.7-preview.3] - 2019-11-19
Changed
- Show errors if
AndroidApkToolchain
is not found
[0.1.7-preview.2] - 2019-11-12
Changed
- Made
Identifier
andToolchain
public onDotsAndroidTarget
- Draft keyboard support is implemented
- Suspend/Resume support is implemented
[0.1.7-preview] - 2019-10-25
Added
- Added
WriteBeeConfigFile
method to pass Android SDK/NDK/JDK/Gradle paths to Bee
Changed
- Updated
AndroidApkToolchain
to use Android SDK/NDK/JDK/Gradle from androidsettings.json file - Updated
AndroidApkToolchain
to use NDK r19 - Updated
com.unity.platforms
to0.1.7-preview
.
[0.1.6-preview] - 2019-10-23
Added
- Added
CanBuild
property to all build targets.
Changed
- Updated
com.unity.platforms
to0.1.6-preview
.
[0.1.5-preview] - 2019-10-22
Changed
- Updated
com.unity.platforms
to0.1.5-preview
.
[0.1.4-preview] - 2019-09-26
- Bug fixes
- Add iOS platform support
- Add desktop platforms package
[0.1.3-preview] - 2019-09-03
- Bug fixes
[0.1.2-preview] - 2019-08-13
Changed
- Support for Unity 2019.1.
[0.1.1-preview] - 2019-07-01
- Initial release of Unity.Platforms.Android.